Dead ThingsPosted: June 12, 2013
Dead Things by Stephen Blackmoore
Necromancy isn’t pretty. That’s probably why we don’t see many characters who practice it. Most of them are villains who are expected to do terrible things. The occasional good guy who uses necromancy usually just talks to the dead with the occasional raising of an individual. In Dead Things by Stephen Blackmoore, the main character shows that necromancy isn’t necessarily evil but it’s not for the squeamish.
Eric Carter was born with a knack for the dead that set him apart even in his magical family and community. His parents were murdered when he was a young adult and Eric killed their killer. He fled his L.A. home and left his younger sister behind to be taken care of by a friend. He spent the next 15 years learning more about his magic and never setting down roots. He regularly converses ghosts, occasionally visits the dead side of things which is dangerous for humans no matter what their power over the dead, and gets dead things to stop hurting the living. What he hasn’t done is thought much about what he left behind. When his sister is murdered, he’s pulled back to L.A. where he finds out the people he cared about have moved on. Two of his old friends are ready to help him out despite his abandoning them, but it’s not so easy for Eric. Neither is figuring out how to get rid of the man he thought he killed before he left.
Dead Things has been recommended to fans of Jim Butcher’s Dresden Files. It has the same noir feel to it (Eric gets beat up just as badly as Harry does) and lots of magic being thrown around. The action is intense. There’s a lot of introspection but Eric sees a lot more grey in the world than Harry does.
This book gave me two things I’ve been looking for: a protagonist who’s motivated more by justice than strict morals, and necromancy being used to do more than just talk to the dead or raise armies of zombies. It’s not clear if this is the first in a series and I think I’m okay with this. As much as I enjoyed the read, it’s a very intense and dark world that may work better as an occasional side-trip than a regular destination.